What is Photo‑Realism? From Contours to Volumes

3D, analog, Art, CGI, Contours, digital, drawing, Lineart, Portrait, Preproduction, Production
Project: Live, Analog Drawing Exercise
Pencil on Paper
Project: Live, Analog Nudes
Ink & Markers on Paper
Project: Live, Analog Portraits
Draw Chalk on Paper
Project: Photo‑Realistic 2D Portraits
Digital Painting
Project: Antonia
Photo‑Realistic 3D Character Head
Head Rigging, Face UI
Organic Surface High Poly SubDiv
Render Time

Antonia, Reduced Version

3D, CGI, digital, Production
Antonia, Compositing Layers, Rigging Controls, Face UI, Expressions Sheet, Real Acting Stress Test.

Antonia: Face UI Acting Stress Test

3D, CGI, digital, Production
Imitating acting from real actresses to test flexibility on new face user interface on a rigged model.

Antonia: Expressions Sheet, parts 1 & 2

3D, CGI, digital, Portrait, Preproduction, Production
Expressions sheet, 2D originals, 3D animation and face user interface.

Expressions: Happy, sad, angry, laugh, curious, scared, confused, embarrassed, excited, stubborn, bemused, guilty, Hopeful, nervous, confident, disgusted, bored, tired, compassionate, grief, irritated, shocked, WTF?, my bad…

Antonia: Expressions Sheet, Part 2 of 2

3D, CGI, digital, Portrait, Production
Expressions sheet, 2D originals, 3D animation and face user interface.

Expressions: Hopeful, nervous, confident, disgusted, bored, tired, compassionate, grief, irritated, shocked, WTF?, my bad…

Antonia Rigging Demo

3D, CGI, digital, Production
Photo realistic character rigging tools demonstration.

Rigging Controls:
● Root, neck, head, eyes, mouth
● Basic cumulative rotations
● Basic skinning (no additional deformations nor influence objects)
● Static hair/fur
● Ear rotation on head control
Goal: Face UI exercise demonstration

Eyes Controls:
● Adjustable eye rotation skin influence
25.00%
100.00%
0.00%
Back to 25 %
● Independent eye rotation controls
● Iris expansion/contraction on eye controls
● Independent eyebrow translation controls
● Independent open/closed eyes for upper and lower eyelids
● Independent translation eyelid controls
● Puffed cheeks
● Outer and inner cheek controls
● Nose controls

Mouth Controls:
● Jaw rotations control
● Chin control
● Lower lip control
● Mouth control
A
Mouth up
Cartoon rigging inspired by cgAnt applied to a photorealistic character

● Additional jaw rotation control
● Corner position controls
M control
Sticky lips
● Independent lip position controls
● Lips deformation compensation
● Mouth corners trigger:
● sculpted deformations
● U/O mouth deformations

Antonia, Compositing Layers

3D, CGI, digital, Portrait, Production
Fictive Portrait made using 3D pipeline
Antonia, Photorealistic 3D Character

Fictive Portrait made using 3D pipeline:

  • micropolygonal modeling, retopology, UVW, sculpting relief and exporting as normal and displacement maps.
  • Rigging to close mouth and open eyes.
  • Texturing using layers for specific render engine shaders: diffuse, roughness, subsurface scattering, transmission.
  • Rendering and compositing using AOVs for diffuse, specular and SSS, direct and indirect lighting and Z-Depth passes.
Final Image
Topology
Model
Normals & Displacement
Tones
Speculars
Subsurface Scattering
Post Production
Final Image

Antonia, Compositing Layers

3D, CGI, digital, Portrait, Production
Fictive Portrait made using 3D pipeline.
Antonia, Photorealistic 3D Character

Fictive Portrait made using 3D pipeline:

  • micropolygonal modeling, retopology, UVW, sculpting relief and exporting as normal and displacement maps.
  • Rigging to close mouth and open eyes.
  • Texturing using layers for specific render engine shaders: diffuse, roughness, subsurface scattering, transmission.
  • Rendering and compositing using AOVs for diffuse, specular and SSS, direct and indirect lighting and Z-Depth passes.