Character prep and execution. Concept art, modeling, retopology, human rigging, skinning, muscle, hair and cloth simulation, blend shapes sculpting for facial expressions, animation, vegetation simulation, compositing. 1:05 min.
Architectonic visualization. Environment. Hard and organic surface modeling. Camera animation. Photo-realistic lighting and texturing, vegetation simulation, compositing. 40 sec.
Product visualization. Modeling. Hard and organic surface, rigging, animation, photo-realistic lighting, simulation and texturing. Compositing. 49 sec.